![]() Eggman and his entire fortress are absorbed and trapped in some nameless void (until he finds a way to escape for the next classic game) and this is most likely what happened to modern Eggman as well, since the final battle took place in a void-like area. When I saw the good ending, my impression was the Phantom Ruby became extremely unstable because of Eggman's overuse of it and went haywire as a result. I also feel that the good ending is actually pretty conclusive. So, them returning to Sonic Forces to remind players how mediocre or just plain bad the game was just when the reception for the Sonic Series is back in great shape is unfortunately very plausible. The problem is Sega makes very odd and bad decisions over and over again. I wouldn't understand why they would risk further negative reception for a game that should really be left alone at this point. Sega is back on an extreme high note with critical acclaim for Sonic Mania Plus and Sonic Mania Adventures. While I enjoyed Sonic Forces, it was a pretty unremarkable game that got extremely mixed reviews. Some fans are speculating that Eggman being sucked into the void is a tease towards a potential Sonic Forces DLC with classic Eggman as a villain. While the good ending has Super Sonic save the day by rescuing your buddies while Eggman gets trapped in the Phantom Ruby void? Whatever the case, even this ending leaves off of a cliffhanger and no Egg Reverie in sight huh? So the bad ending leaves off on a cliffhanger of sorts:Įggman sneaks away, you give chase while neglecting the Phantom Ruby, and Heavy King takes it and becomes part of his scepter? This ending reminds me of a lot of Capcom games. They may have just saved this franchise in the past year alone. Sega has made some very bad decisions in the past (that's an extreme understatement), but I don't think they can possibly even consider the possibility that they are done with Christian Whitehead and his team. Whatever the case, I'm very satisfied that it was not a carbon copy of the original ending and even provided some incentive to think of what might be next. The Hard-Boiled Heavies are already a welcome edition to Sonic's gallery of villains and I would love to see more simple 2D villains that still have a lot of personality conveyed through simple animation and boss battles. Who knows, maby we can have some games made by Christian that feature Chaos, Shadow, or better yet, some new crazier enemy. Either the developers were just indulging in the mindless fun of Encore mode or they are trying to hint at what's to come for this series.Īs much as many fans hate the fact that Mania might be contained within its own dimension, I think this provides Whitehead with the perfect excuse to go as crazy as he wants without Sega and diehard fans breathing down his neck about the modern Sonic "canon", which is already all over the place. They were like "Nope, not this time lol" and I liked that we received a better visual of Eggman getting his just desserts instead of the typical explosion and flying offscreen. That ending with Eggman almost escaping was very satisfying for me, as well. It's a story that I care enough about to want to know more. I feel that there are multiple directions they can take with this series now. It raises a lot of questions, but honestly, the fact that we have a 2D Sonic game that does that is very good in my opinion. I like both endings in that stream, though it's obvious that the first was meant to entice players to collect all the emeralds again. ![]() It is worth noting that there is a Sonic panel at SDCC next week.which has Iizuka and Austin Keys (director of product development) attending.and will feature discussion of " upcoming games".and " surprise announcements". ![]() It is worth noting that Encore Mode's ending is pretty much nearly the same as that of Mania Mode, except it's Eggman being pulled into a Ruby-induced portal instead of Sonic.is this a hint towards the next modern Sonic/Sonic Team game? A reverse Forces/Generations 2 that has Mania!Eggman (/ Classic!Eggman) team up with Modern!Eggman once more to stop Sonic? Or is this simply a vague tease of a Mania followup? I wasn't really expecting a new final boss myself, but I have to admit, that ending to Encore Mode is a bit.odd and lacks some clarity. Then the ice cream "You're Too Cool!" stinger with the playable cast and Heavy Magician shows up. A flash caused by the Ruby happens.and then game credits. (who are fleeing the place at the same time) into the Ruby's vortex. Eggman tries to flee on the ejection pod thing, but gets (accidentally? lol) knocked by Super Sonic and co. Based on some pre-credits and post-credits clips of Misterteamot's playthrough I saw, the ending has the Phantom Ruby going haywire and proceeding to suck up the place after the not-Super final boss is defeated (though the streamer has Super Sonic?). ![]()
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